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Showing posts from November, 2010

Looking for Freelance Programmer (PAID)

EDIT: POSITION FILLED Bryan (lead programmer) and I are looking for some part time help with Legend of Kilflame.  The position requirements and compensation are below, along with the current state of Legend of Kilflame. Please send a note (formal resume not required) to cevo70@yahoo.com if you're interested. REQUIREMENTS: Deep understanding of XNA and C# programming. Experience working with 3D terrain, models/objects, and animations. Responsible, reliable, and able to devote 5+ hours per week until the job is done. Open to phone and online discussions regarding progress and direction.  "Kick-off" chat is required. Recommended: Have a published or work-in-progress game on XBLIG, preferably 3D. RESPONSIBILITIES: While much of the game is completed, we need help establishing a working 3D terrain/gameworld.  All assets are completed (models, rigging, animations, textures, etc).   You would work on creating a live test world with these assets, a...